This video shows a lot of the things I’ve been working on lately:
00:10 The “BUY” button on the main menu retrieves the current price directly from OUYA’s server, so in case of a sale, discount, etc. the text on the button will automatically update. If there is no network or there is an error, the button reads only “BUY”, but it doesn’t matter because in that case you won’t be able to buy the game anyway. Also, you can see a new messaging system in place, with custom notifications retrieved from Scoreoid’ servers; the beauty of that is I can update those messages at anytime, easily comunicating with players. Again, if there is no network then default messages show up.
00:18 This is how the credits screen is set up. I included it in the video to show it to the cool people at freesound.org; also included Scoreoid’s logo in here.
00:27 This is the config / settings screen, allowing you to define a screen scaling so everything fits nice inside your tv and a brightness setting so you can lighten up the game a bit if it’s too dark for you.
00:55 First level is shown in single player mode. This levels introduces you a bit to the mechanics so that’s why you see some help panels over there. That only happens on this level.
02:22 This is how you buy the game. One single purchase unlocks all levels. No DRM, no online checks, no calling home, no nothing. You buy it, it’s yours.
02:55 Second level is shown here, now in multiplayer mode.
So, right now I’m building all the levels and then… maybe some more fixes here and there and… launch!