Concept Destruction is finally available! You’ll find it on:
It’s been out for a week and reception so far has been great!
I’m very happy about it, thank you all for your support!
I was working on some branded images for Concept Destruction using the Photo Mode; It was so much fun that I got carried away & ended up making too many of them! Now I can’t choose just one
What’s your favourite?
As you can see, I’m terrible at keeping this blog updated. I usually post much more often to my Twitter, so if you are interested you can follow me there.
Anyway, my new game Concept Destruction is now almost done!! ALMOST!! Development is going well and pretty much all features are already in there, working as expected.
Lately I’ve been working on making the game fully configurable. I provide default values that I believe work great but it’s you, the player, who will be able to configure all kind of things to better fit the game to your liking. You don’t like how fast the battery depletes? No problem, you can adjust that. You don’t like how quick your car gets destroyed? No problem, you can adjust that too. Or the number of rivals. Or how long each event lasts, or…you get the idea