Twin Robots has been updated to v1.3 and is ready to be downloaded from the OUYA Store.
This new update fixes several minor bugs related to leaderboards and statistics.
It also adds a new “Thank you!” screen at the end of the game.
Just a quick post to let you know that Twin Robots has been updated to version 1.2 a few days ago. It’s already live on the OUYA Store, I just forgot to announce it here… my bad! Hope you enjoy it!
The main new feature is the ability to share energy between robots: in single player mode you press a button and the current robot starts sending energy to his twin, who receives it automatically. In multiplayer mode both players need to press the button to agree on the energy exchange. Thanks a lot to Andrew Perry for suggesting this “helping” mechanic!
Over 8.000 people have already saved tons of baby turtles from getting killed on their way to the sea; Now is your turn! If you get your Android apps from Amazon Appstore, you can now get “Save Sea Turtles!” from there too!
Click this button to go to the download page on Amazon:
Hope you enjoy it!!
Watch the trailer on Youtube
Yes, it’s here! The game is finished!
Do you have an OUYA? You can queue the download right here by clicking this button:
It will magically download on your OUYA the next time you start it up and a connection is available.
The game is free to try, you can play 3 levels both in single & multiplayer (local coop.). After that, a single payment unlocks all the levels (28).
Hope you enjoy it!
(Android & PC version will come next! Soon…)
If you happen to have a Samsung device and for whatever reason you prefer to get apps on Samsung AppStore, you can now get my game “Save Sea Turtles!” there too.
I got this one there following the 100% indie initiative, so I’ll get 100% of revenue for a while which is nice… as long as there is any revenue at all.
If you are broke and can’t spend $1 on this, then go ahead and download it from the PlayStore, it’s free with just 1 single ad upon launch. The version on Samsung AppStore has no ads, F2P or whatever; just the game! (This premium version is on the PlayStore as well!)
Whatever your choice, if you end up giving it a try… hope you enjoy it!
LITE versions of “Save Sea Turtles!” are now ad supported, so I’ve decided to include all levels in them.
I didn’t want the ads to interfere with the game so you’ll only see 1 ad each time you launch the game, and nothing more. No in-game banners, no misleading pop-ups, nothing. Zero.
Oh, and don’t worry if this game is being played by a kid: Dating, Gambling and Religion related advertisements will never be shown. Period.
If you enjoy the game and want to show some support, or if the ad screen really annoys you: you can still buy the “Premium” version of the game for just 0.99€, which has no ads.
That’s all, I hope you enjoy the game!
I’ve started working on a new game! I was still deciding on what to do next after I finished “Save Sea Turtles!“, when I read about the Ludum Dare’s October Challenge; The goal is to finish a game during October, and earn at least $1 from it. Since using already started games is allowed, I thought that this would be the perfect excuse to actually finish a game I started some months ago.
So, let me introduce you the first game I’m working on: Save Sea Turtles!
This is going to be an Android game, specifically targeted towards tablet gaming. I’ll try to fit it as well on phone resolution once it’s done, but for now it’s being developed with a big screen in mind.
Hello world! Welcome to Thinice Games, where I’ll be showing my WIP games & some gamedev related stuff. Have a seat, this is going to start soon!