I shall be telling this with a sigh
Somewhere ages and ages hence:
Two roads diverged in a wood, and I—
I took the one less traveled by,
And that has made all the difference

— The Road Not Taken, by Robert Frost

Gone indie!

Today is the day! After 11 years, I just quit my job to work full time on my videogames!

I’ve been dreaming about this day for a long time, and now that it’s here I still can’t believe it! I’m super excited, and a little scared too…

You may be wondering how I’m going to survive. Obviously I need to eat, pay bills & enjoy life beyond gamedev.

There will be 3 sources for my monetary needs:
1) Residual income from my previous games Twin Robots & Twin Robots: Ultimate Edition (pls buy! :D)
2) Freelancing.
3) Savings.

Besides these, there are other factors that weighed in, without which I wouldn’t dare to do this:

1) My wife has a steady job.
2) I have no kids.
3) I have no mortgage (I do pay rent though, which where I live – Barcelona – is sky rocketing right now)
4) I have access to a public healthcare system.

I’m not saying you shouldn’t do this if you have kids, or if you happen to have a different life situation. I’m just saying that in my case, those factors helped making the decision easier. I know for a fact that I’d be having a hard time trying to convince myself otherwise.

Of course, I’m well aware that shit happens, so despite all the careful planning who knows where I’ll be a month from now.

All in all: do follow your dreams, but be prepared in case anything (or everything) doesn’t work out as you expected. Don’t put anyone at risk or end up trapped with no escape plan.

The journey begins!

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